The definition of perfection! Even 35+ years old they can still beat the shit out of most cars today. Mainly designed to pulverize all cars on a drag race type run.
American muscle are very powerful, while thier gas mileage and cornering arent too great. Thier power and originality make up for all else. BOW DOWN TO AMERICAN MUSCLE YOU JAPANESE CAR LOSERS!!!
American muscle are very powerful, while thier gas mileage and cornering arent too great. Thier power and originality make up for all else. BOW DOWN TO AMERICAN MUSCLE YOU JAPANESE CAR LOSERS!!!
by James Lowe March 12, 2005

The worst street racing game of all-time for the following reasons:
1. Namco should have left it to the dying 3DO
2. There is no "sensde of speed" as seen in NFSU
3. going over 120 MPH and sliding out for turning
4. Namco has NO knowledge of the street racing genre..and should have left it to Ea or Rockstar Games
5. This game is in poor quality, and could have been made in 5 days by a braindead labratory ape
6. even though this factor doesnt mean crap to people like me...the graphics are poor and dont even meet PS2 or Gamecube standards
1. Namco should have left it to the dying 3DO
2. There is no "sensde of speed" as seen in NFSU
3. going over 120 MPH and sliding out for turning
4. Namco has NO knowledge of the street racing genre..and should have left it to Ea or Rockstar Games
5. This game is in poor quality, and could have been made in 5 days by a braindead labratory ape
6. even though this factor doesnt mean crap to people like me...the graphics are poor and dont even meet PS2 or Gamecube standards
Namco..you have no knowledge of street racing and therefore should have stayed out of EA's and Rockstar Game's business.
by James Lowe September 06, 2004

by James Lowe July 11, 2004

by James Lowe July 05, 2004

by James Lowe October 16, 2004

by James Lowe July 16, 2008

Dodge's performance versions of cars back in the muscle era. (aka Dodge Charger R/T or Coronet R/T)
R/T stands for Road and Track
R/T stands for Road and Track
by James Lowe October 12, 2004
